Thank you so much for making this game, it’s really great that I have an alternative to Beat Saber I can play on my Oculus Go. The game plays much better than I thought it would, and it is well worth the $8 price tag. I only really have 3 minor complaints that I hope are fixed in an update. 1. From what I’ve tried, one-handed custom beat saber songs don’t work in Beat Bandit, which is a big missed opportunity since those songs should translate to the gameplay of Beat Bandit better than any others. 2. There isn’t an option to remove all arrows from a song like in Beat Saber, which makes the game much more accessible to younger players. 3. The sound effect that plays when you hit a block is not as subtle as it is in Beat Saber, and every once in a while I find it a bit too loud over the song that’s playing. Those complaints didn’t come close to ruining the game for me, and I am happy to have an alternative to Beat Saber to play when I cannot play my family’s one Oculus Quest.
Hey, has the problem of one-handed Beat Saber songs not being supported been fixed yet? I'm interested in purchasing this game to play on my Oculus Go, but I don't see a point if it doesn't support 1-handed custom songs from the existing Beat Saber community.
Yeah, the issue with drift is annoying. The fast movement in the game don't help. Finding a spot in the song to recenter the controller becomes part of the challenge of the game tho
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Hi
Trying to organize my Quest games and was wondering if its possible to get a key for the game for App Lab if you own the game through itch?
I bought it a while ago and sideloaded it.
Thanks
Thank you so much for making this game, it’s really great that I have an alternative to Beat Saber I can play on my Oculus Go. The game plays much better than I thought it would, and it is well worth the $8 price tag. I only really have 3 minor complaints that I hope are fixed in an update. 1. From what I’ve tried, one-handed custom beat saber songs don’t work in Beat Bandit, which is a big missed opportunity since those songs should translate to the gameplay of Beat Bandit better than any others. 2. There isn’t an option to remove all arrows from a song like in Beat Saber, which makes the game much more accessible to younger players. 3. The sound effect that plays when you hit a block is not as subtle as it is in Beat Saber, and every once in a while I find it a bit too loud over the song that’s playing. Those complaints didn’t come close to ruining the game for me, and I am happy to have an alternative to Beat Saber to play when I cannot play my family’s one Oculus Quest.
Hi Joo3. glad that you liked the game. I'll look into the your suggestions, and hopefully when I have time, fix the game. Thanks.
Hey, has the problem of one-handed Beat Saber songs not being supported been fixed yet? I'm interested in purchasing this game to play on my Oculus Go, but I don't see a point if it doesn't support 1-handed custom songs from the existing Beat Saber community.
Thanks!
Hi Aradalf, One handed beat saber songs are still not supported. Haven't got around to fixing it.
Quest 2 support please
Sorry, didn't see this comment. I have a new rhythm game coming out soon, and my quest 2 is on the way. :)
Thanks Lacero,
Yeah, the issue with drift is annoying. The fast movement in the game don't help. Finding a spot in the song to recenter the controller becomes part of the challenge of the game tho